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  • ...both serve the same purpose. You can jump at the white stone (Illustration 1), or you can run off the cliff at the 2nd patch of weeds (Illustration 2).
    3 KB (508 words) - 22:49, 31 August 2017
  • Halo CE, also known as Halo 1, has a few major skips, but most of the tricks are smaller and involve mani
    4 KB (723 words) - 21:56, 18 July 2015
  • ...ound 10 seconds, it's not really important in full game until at least sub-1:30:00. If you mess it up, just continue through the level as intended. ====''Method 1: Grenade Jump''====
    8 KB (1,366 words) - 21:19, 25 July 2020
  • Method 1: Jump up the ramp ahead of you, grenade jump to the top of the space statio
    9 KB (1,700 words) - 09:25, 31 May 2016
  • ...lly give a CP. If you sword fly to the Jackal at the other temple and kill 1 Jackal sniper and the Elite on the bridge, you can sometimes get a CP. If y
    3 KB (541 words) - 07:12, 8 June 2018
  • ...bay as shown in the video. A recommended set up is three plasma grenades + 1 frag grenade. If you have less than three plasma grenades where entering th [[Category:Levels|1-03]]
    8 KB (1,564 words) - 20:03, 22 November 2018
  • [[Category:Levels|1-04]]
    5 KB (908 words) - 20:22, 22 November 2018
  • [[Category:Levels|1-05]]
    4 KB (788 words) - 20:46, 22 November 2018
  • ...the structure and then throw a grenade at your feet. This will put you at 1 health every time and can be done while running. Since neither the 1 health strategy or the "specific path" strategy mentioned above work on leg
    7 KB (1,244 words) - 21:02, 22 November 2018
  • ...e of the door. By timing a grenade jump to get through the door during the 1 second pause, you can hop through the opening before the flood wave spawns. [[Category:Levels|1-07]]
    9 KB (1,741 words) - 15:42, 20 December 2018
  • [https://www.youtube.com/watch?v=1-9Gbx6txOQ To get the banshee through the broken door, here is Garish's vide [[Category:Levels|1-08]]
    6 KB (1,001 words) - 21:16, 22 November 2018
  • [[Category:Levels|1-09]]
    4 KB (639 words) - 21:30, 22 November 2018
  • ...checkpoint. Follow the exact route of the second part of the video [0:46 - 1:17 in video] as it is a very consistent method. It should be noted that you ...ve of two brutes and three (?) grunts that enter the room normally [1:18 - 1:32 in video]. If a jackal notices you, retreat and fight your way through t
    11 KB (2,113 words) - 07:13, 8 June 2018
  • [[File:Sierra117RockJump (1).gif|250px|thumb|right|Proper route for skipping majority of the first figh [[Category:Levels|3-1]]
    17 KB (3,135 words) - 00:03, 21 October 2018
  • ...wards, and the Brute next to him will line up with you, setting up a 2-for-1. Try to line up both the Captain and the Brute next to him, and you should ...rute can be killed with a long-ranged Plasma Grenade, 2-3 Sniper shots, or 1 Sniper shot with 2-3 Battle Rifle shots. After killing this Brute, move to
    37 KB (7,111 words) - 00:06, 21 October 2018
  • '''Route 1 (fastest)''': Run forwards and jump onto the covenant ammo crates in the mi
    4 KB (803 words) - 00:06, 21 October 2018
  • ===''Method 1: The Checkpoint''=== ...lamp above the first table in the cafeteria (two blind jumps, like Method 1), then strafe to the right. Something after that allows you to fall part o
    10 KB (1,839 words) - 09:12, 21 April 2017
  • [[Category:Levels|1-02]]
    6 KB (1,187 words) - 09:13, 21 April 2017
  • ...e/Ih8hKvYlv9E?feature=shared&t=76 OOB platforming] over the building, kill 1 enemy (skirmisher is best, this makes the falcon more consistent) and run i
    15 KB (2,739 words) - 17:14, 5 December 2023
  • ...a Shotgun with one Marine. [https://youtu.be/zKMGnClWdLU?feature=shared&t=1 Sprint up the ramp and kill the elite] either by backsmacking or a shotgun =====Player 1 (Host)=====
    17 KB (2,987 words) - 01:25, 8 December 2023
  • | time5 = Easy: ~ 1:55; Legendary: ~ 1:55 This first trick only saves about 1 second, and recommend that all runners learning this level learn this grena
    7 KB (1,179 words) - 19:34, 14 December 2023
  • ...t way to take care of the enemies in the room is with melees (on easy), as 1-2 hits will kill a grunt, and a single sword swipe will kill an Elite. Also ...th numerous grunts and 2 Elites inside. Try and kill at least 2 Grunts and 1 Elite on your way past, as they add to the total number of enemies when you
    15 KB (2,677 words) - 18:19, 1 February 2015
  • '''7D19:''' "''Mayday, mayday, 7 Delta 1 Niner to all UNSC forces.''" '''Kat:''' "''What's your status 1 Niner?''"
    30 KB (5,543 words) - 18:20, 1 February 2015
  • ...After the second AA Gun explodes, a timer starts counting down from about 1:14. you have until it reaches zero to kill both Fuel Rod Shade Turrets, so
    2 KB (374 words) - 18:20, 1 February 2015
  • ...many enemies are dead, the game will start a timer that’s something like 1:20 long. When you hear dramatic music and “fire now, Lieutenant, hit her
    3 KB (602 words) - 14:44, 13 February 2015
  • [[Category:Levels|O-1]]
    3 KB (464 words) - 11:58, 14 January 2021
  • * Use 1 frag in MS4 for a slide boost at the start. Don't empty SMG/Automag. * Enter DH with 1 frag and collect 2 more right at the start.
    4 KB (672 words) - 12:43, 14 January 2021
  • [[Category:Levels|O-1]]
    5 KB (1,005 words) - 19:38, 23 November 2018
  • ...the stairs and head down the stairs. Look left and clear the 3 Grunts and 1 Brute and then turn around and check for survivors. ...can be cleared with one Sniper clip if you hit a two or more enemies with 1 bullet. This can save a lot of time as you avoid the need to reload the Sni
    10 KB (1,906 words) - 19:51, 23 November 2018
  • 1. A brute will come out and stop. ...art off with would be about 1:45-1:50, but the split can go as low as 1:38-1:40.
    9 KB (1,767 words) - 19:53, 23 November 2018
  • Last wave is brutes and 1 chieftan. Use either rocks or nades on drop, overcharge the chieftan and s
    2 KB (304 words) - 19:54, 23 November 2018
  • [[Category:Levels|4-1]]
    2 KB (352 words) - 07:10, 24 December 2017
  • - Only 5 enemies are required to be killed (4 grunts and 1 jackal).
    2 KB (404 words) - 07:30, 24 December 2017
  • '''1/4 Load Skip''' - After first encounter with crawlers, DON'T LEAVE THE COVE!
    1 KB (223 words) - 15:01, 27 March 2016
  • ...Brute can fire a quick burst of 3 Grenades to kill the player in less than 1 second. ...and die with very little effort; 3 BR body shots, 4 Carbine body shots or 1 Melee is enough to kill them. Grunt Majors are a bit more durable, but the
    25 KB (4,224 words) - 18:24, 14 April 2019
  • ...dig (~0.85s), between 1 and 2 (~1.15s), 2 digs (~1.45s), between 2 and 3 (~1.75s), and 3 digs (~2.05s). The amount of time between pressing sprint and m MUSCLE 1.0 28.93 s
    7 KB (1,220 words) - 09:17, 21 April 2017
  • ...me that HUD is visible || Checkpoint text visible before final cutscene || 1 Second after Foehammer nav marker disappears ...== 1 Frame before black bars begin to grow || First frame of full white == 1 Frame before black bars begin to grow
    8 KB (1,295 words) - 23:17, 11 September 2021
  • The Plasma Pistol can stagger enemies for 1-2 seconds with a charged shot. In Halo: Combat Evolved, Halo: Reach, and H
    18 KB (3,017 words) - 14:32, 16 July 2019
  • ...atch?v=5r4cskPfba0 Halo 5 Speedrunning Tutorial - Part 15: Guardians Video 1] and [https://www.youtube.com/watch?v=OiyIdXPiJOI&t=2s Video 2]
    925 bytes (135 words) - 23:51, 31 August 2017