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  • | time5 = Easy: ~ 1:55; Legendary: ~ 1:55 This first trick only saves about 1 second, and recommend that all runners learning this level learn this grena
    7 KB (1,179 words) - 19:34, 14 December 2023
  • ...t way to take care of the enemies in the room is with melees (on easy), as 1-2 hits will kill a grunt, and a single sword swipe will kill an Elite. Also ...th numerous grunts and 2 Elites inside. Try and kill at least 2 Grunts and 1 Elite on your way past, as they add to the total number of enemies when you
    15 KB (2,677 words) - 18:19, 1 February 2015
  • '''7D19:''' "''Mayday, mayday, 7 Delta 1 Niner to all UNSC forces.''" '''Kat:''' "''What's your status 1 Niner?''"
    30 KB (5,543 words) - 18:20, 1 February 2015
  • ...After the second AA Gun explodes, a timer starts counting down from about 1:14. you have until it reaches zero to kill both Fuel Rod Shade Turrets, so
    2 KB (374 words) - 18:20, 1 February 2015
  • ...many enemies are dead, the game will start a timer that’s something like 1:20 long. When you hear dramatic music and “fire now, Lieutenant, hit her
    3 KB (602 words) - 14:44, 13 February 2015
  • [[Category:Levels|O-1]]
    3 KB (464 words) - 11:58, 14 January 2021
  • * Use 1 frag in MS4 for a slide boost at the start. Don't empty SMG/Automag. * Enter DH with 1 frag and collect 2 more right at the start.
    4 KB (672 words) - 12:43, 14 January 2021
  • [[Category:Levels|O-1]]
    5 KB (1,005 words) - 19:38, 23 November 2018
  • ...the stairs and head down the stairs. Look left and clear the 3 Grunts and 1 Brute and then turn around and check for survivors. ...can be cleared with one Sniper clip if you hit a two or more enemies with 1 bullet. This can save a lot of time as you avoid the need to reload the Sni
    10 KB (1,906 words) - 19:51, 23 November 2018
  • 1. A brute will come out and stop. ...art off with would be about 1:45-1:50, but the split can go as low as 1:38-1:40.
    9 KB (1,767 words) - 19:53, 23 November 2018
  • Last wave is brutes and 1 chieftan. Use either rocks or nades on drop, overcharge the chieftan and s
    2 KB (304 words) - 19:54, 23 November 2018
  • [[Category:Levels|4-1]]
    2 KB (352 words) - 07:10, 24 December 2017
  • - Only 5 enemies are required to be killed (4 grunts and 1 jackal).
    2 KB (404 words) - 07:30, 24 December 2017
  • '''1/4 Load Skip''' - After first encounter with crawlers, DON'T LEAVE THE COVE!
    1 KB (223 words) - 15:01, 27 March 2016
  • ...Brute can fire a quick burst of 3 Grenades to kill the player in less than 1 second. ...and die with very little effort; 3 BR body shots, 4 Carbine body shots or 1 Melee is enough to kill them. Grunt Majors are a bit more durable, but the
    25 KB (4,224 words) - 18:24, 14 April 2019
  • ...dig (~0.85s), between 1 and 2 (~1.15s), 2 digs (~1.45s), between 2 and 3 (~1.75s), and 3 digs (~2.05s). The amount of time between pressing sprint and m MUSCLE 1.0 28.93 s
    7 KB (1,220 words) - 09:17, 21 April 2017
  • ...me that HUD is visible || Checkpoint text visible before final cutscene || 1 Second after Foehammer nav marker disappears ...== 1 Frame before black bars begin to grow || First frame of full white == 1 Frame before black bars begin to grow
    8 KB (1,295 words) - 23:17, 11 September 2021
  • The Plasma Pistol can stagger enemies for 1-2 seconds with a charged shot. In Halo: Combat Evolved, Halo: Reach, and H
    18 KB (3,017 words) - 14:32, 16 July 2019
  • ...atch?v=5r4cskPfba0 Halo 5 Speedrunning Tutorial - Part 15: Guardians Video 1] and [https://www.youtube.com/watch?v=OiyIdXPiJOI&t=2s Video 2]
    925 bytes (135 words) - 23:51, 31 August 2017

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