Difference between revisions of "Shutdown"

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| caption =  
 
| caption =  
 
| game = Halo 4
 
| game = Halo 4
| time = Easy: ~x:xx<br>Legendary: ~x:xx
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| time = Easy: ~5:00; Legendary: ~5:00
 +
| previous = [[Reclaimer]]
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| next = [[Composer]]
 
}}
 
}}
  
'''Shutdown''' is the sixth level in [[w:c:halo:Halo 4|Halo 4]]. See [[w:c:halo:Shutdown (level)|Shutdown (level)]] for general information.
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'''Shutdown''' is the sixth level in [[Halo 4]]. See [http://www.halopedia.org/Shutdown Halopedia] for general information.
  
 
==Easy==
 
==Easy==
- final tower shortcut
 
  
==Segmented==
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'''Level Skip''' - After getting into the Pelican, fly all the way to the final area of the level(it is unmarked) and there is a hole in the door that can be jetpacked through to skip to the end of the level. [http://www.tubechop.com/watch/2728528 Tutorial]
  
- [https://www.youtube.com/watch?v=XJduCP1qVfI swag launch]
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==Hard==
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'''Parallel Pillar Launch''' - Top of the first lift, jump somewhat parallel to the scripted pillar and it will launch you to the final area, skipping all fights. Quite a lot of luck on this trick but a reference point can be used to get the trick somewhat consistent, takes lots of practice. [http://www.tubechop.com/watch/2290906 Tutorial]
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==Not Working==
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'''Shutdown control room OOB''' - Using the banshee to get OOB by the door after that you can explore some areas no way found to the end trigger. [https://www.youtube.com/watch?v=0N_ZOUeCqbs]
 
[[Category:Levels|4-6]]
 
[[Category:Levels|4-6]]

Latest revision as of 18:25, 27 March 2016

Shutdown
Shutdown.jpg
Information
  • Game: Halo 4
  • Beginner Goals: Easy: ~5:00; Legendary: ~5:00

  • Intermediate Goals: {{{time2}}}

  • World Class Goals: {{{time3}}}

  • IL Records: {{{time4}}}

  • Segmented Times: {{{time5}}}

    Halo 4 level navigation

    Reclaimer - Shutdown - Composer

Shutdown is the sixth level in Halo 4. See Halopedia for general information.

Easy

Level Skip - After getting into the Pelican, fly all the way to the final area of the level(it is unmarked) and there is a hole in the door that can be jetpacked through to skip to the end of the level. Tutorial

Hard

Parallel Pillar Launch - Top of the first lift, jump somewhat parallel to the scripted pillar and it will launch you to the final area, skipping all fights. Quite a lot of luck on this trick but a reference point can be used to get the trick somewhat consistent, takes lots of practice. Tutorial

Not Working

Shutdown control room OOB - Using the banshee to get OOB by the door after that you can explore some areas no way found to the end trigger. [1]