Difference between revisions of "Shutdown"
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'''Level Skip''' - After getting into the Pelican, fly all the way to the final area of the level(it is unmarked) and there is a hole in the door that can be jetpacked through to skip to the end of the level. [http://www.tubechop.com/watch/2728528 Tutorial] | '''Level Skip''' - After getting into the Pelican, fly all the way to the final area of the level(it is unmarked) and there is a hole in the door that can be jetpacked through to skip to the end of the level. [http://www.tubechop.com/watch/2728528 Tutorial] | ||
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==Hard== | ==Hard== | ||
'''Parallel Pillar Launch''' - Top of the first lift, jump somewhat parallel to the scripted pillar and it will launch you to the final area, skipping all fights. Quite a lot of luck on this trick but a reference point can be used to get the trick somewhat consistent, takes lots of practice. [http://www.tubechop.com/watch/2290906 Tutorial] | '''Parallel Pillar Launch''' - Top of the first lift, jump somewhat parallel to the scripted pillar and it will launch you to the final area, skipping all fights. Quite a lot of luck on this trick but a reference point can be used to get the trick somewhat consistent, takes lots of practice. [http://www.tubechop.com/watch/2290906 Tutorial] | ||
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==Not Working== | ==Not Working== | ||
'''Shutdown control room OOB''' - Using the banshee to get OOB by the door after that you can explore some areas no way found to the end trigger. [https://www.youtube.com/watch?v=0N_ZOUeCqbs] | '''Shutdown control room OOB''' - Using the banshee to get OOB by the door after that you can explore some areas no way found to the end trigger. [https://www.youtube.com/watch?v=0N_ZOUeCqbs] | ||
[[Category:Levels|4-6]] | [[Category:Levels|4-6]] |
Latest revision as of 18:25, 27 March 2016
Beginner Goals:
Easy: ~5:00; Legendary: ~5:00
Intermediate Goals:
{{{time2}}}
World Class Goals:
{{{time3}}}
IL Records:
{{{time4}}}
Segmented Times:
{{{time5}}}
Shutdown is the sixth level in Halo 4. See Halopedia for general information.
Easy
Level Skip - After getting into the Pelican, fly all the way to the final area of the level(it is unmarked) and there is a hole in the door that can be jetpacked through to skip to the end of the level. Tutorial
Hard
Parallel Pillar Launch - Top of the first lift, jump somewhat parallel to the scripted pillar and it will launch you to the final area, skipping all fights. Quite a lot of luck on this trick but a reference point can be used to get the trick somewhat consistent, takes lots of practice. Tutorial
Not Working
Shutdown control room OOB - Using the banshee to get OOB by the door after that you can explore some areas no way found to the end trigger. [1]