Difference between revisions of "Mombasa Streets"

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==Easy Streets Carryover==
 
==Easy Streets Carryover==
 
(Roughly what this WR does https://www.youtube.com/watch?v=7B_FES8hqOI)
 
(Roughly what this WR does https://www.youtube.com/watch?v=7B_FES8hqOI)
 +
 
- Use nades in PtD for clears and for speed. Empty SMG/Automag for fresh loadout.
 
- Use nades in PtD for clears and for speed. Empty SMG/Automag for fresh loadout.
 +
 
- Use nades in MS1 for speed, hope the 1st two grunts give you at least one Plasma Pistol to try and get a beserking brute. (Haven't seen a good way to get a beserking brute by using a needler). Empty SMG/Automag for fresh loadout.
 
- Use nades in MS1 for speed, hope the 1st two grunts give you at least one Plasma Pistol to try and get a beserking brute. (Haven't seen a good way to get a beserking brute by using a needler). Empty SMG/Automag for fresh loadout.
 
- Use nades in MS2 for speed (I think if grunt on middle turret has a Plasma Pistol you can try grabbing it to get a beserking brute in that area). Empty SMG/Automag for fresh loadout.
 
- Use nades in MS2 for speed (I think if grunt on middle turret has a Plasma Pistol you can try grabbing it to get a beserking brute in that area). Empty SMG/Automag for fresh loadout.

Revision as of 12:00, 14 January 2021

Mombasa Streets
MombasaStreets.jpg"Explore the city, find your ODST team."
Information
  • Game: Halo 3: ODST
  • Beginner Goals: n/a

  • Intermediate Goals: {{{time2}}}

  • World Class Goals: {{{time3}}}

  • IL Records: {{{time4}}}

  • Segmented Times: {{{time5}}}

    Halo 3: ODST level navigation

    Prepare to Drop - Mombasa Streets - Tayari Plaza

Mombasa Streets is the hub world in Halo 3: ODST. See Halopedia for general information.

The full rough path for Mombasa Streets on easy can be found in the link below. https://www.youtube.com/watch?v=D26t2cFEdwo&feature=youtu.be

Full Game Mombasa Streets Routing

Easy Streets Carryover

(Roughly what this WR does https://www.youtube.com/watch?v=7B_FES8hqOI)

- Use nades in PtD for clears and for speed. Empty SMG/Automag for fresh loadout.

- Use nades in MS1 for speed, hope the 1st two grunts give you at least one Plasma Pistol to try and get a beserking brute. (Haven't seen a good way to get a beserking brute by using a needler). Empty SMG/Automag for fresh loadout. - Use nades in MS2 for speed (I think if grunt on middle turret has a Plasma Pistol you can try grabbing it to get a beserking brute in that area). Empty SMG/Automag for fresh loadout. - Use nades in MS3 to get to the gauss turret, try and pick up nades at the end so you have at least 2. Don't empty SMG/Automag. - Use 1 frag in MS4 for a slide boost at the start. Don't empty SMG/Automag. - No nades usage in MS5, just drive. Don't empty SMG/Automag. - No nade usage in MS6, just drive. Don't empty SMG/Automag. - Enter DH with 1 frag and collect 2 more right at the start.

Legendary Streets Carryover

Optimally it would be best to do the easy route above but MS2 can be a bit tough with that route. Alternative strats for the above include:

- If you get a Plasma Pistol drop from the 1st two grunts, use 2 frags in MS2 for speed. Don't empty SMG/Automag. - In MS2 don't grab sniper and go straight through the mission with double pistol, 1 frag and maybe some lucky plasmas. Collect frags by the goose, keep them and don't empty SMG/Automag or use them for combat and do empty Sniper/Automag (either way doesn't matter too much if you walk up the stairs in MS3 and then collect nades by the gauss turret.)

OR (what WR does here https://www.youtube.com/watch?v=X-B4ahV3NxM)

- With a fresh loadout in MS2, grab sniper and frags (use 1-2 frags to get to the goose cache quickly). Grab frags in goose cache, keep them and don't empty Sniper/Automag or use them for combat and do empty Sniper/Automag (either way doesn't matter too much if you walk up the stairs in MS3 and then collect nades by the gauss turret.)