Regret

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Revision as of 17:28, 25 March 2014 by SlidingGhost (talk | contribs) (Legendary)
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Regret
Regret.jpgThey'll regret that too
Information
  • Game: Halo 2
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    Legendary: ~x:xx

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    Intermediate Goals: {{{time2}}}

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    World Class Goals: {{{time3}}}

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    Halo 2 level navigation

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Regret is the eighth playable level in Halo 2. See Regret (level) for general information.

Easy

Early Gondola: Strategy depends upon the location of the Jackal spawns. In order from fastest to slowest:

  • Sword-fly to middle platform, sword-cancel over enemy onto departing gondola. The enemy must be standing still.
  • Sword-fly to far platform, jump to gondola, stand on railing and trigger enemies, run+jump onto departing gondola.
  • If you don't see any Jackals, run all the way to the little ledge, grenade jump onto central platform, sword-cancel to gondola. (risky) You can also draw out snipers on the far platform by firing a rocket anywhere or throwing a nade near them. You can also get lucky and have a sniper spawn far back on the middle platform, you can sword fly from the little ledge to the gondola, hitting the trigger in the process.
  • If you didn't carry over a sword from Delta Halo, reset :^)

Legendary

IL Start: Ways to obtain a sword for Individual Level attempts:

  • First group, white Elite in the front: shoot the back Elite with the beam rifle twice, wait a little before firing the second shot, and then backsmack him. If you kill him too quickly, another Elite will take his place. Get the white Elite to berserk and backsmack.
  • First group, white Elite in the back:
  • Second group, white Elite in the front:
  • Second group, white Elite in the back:

Checkpoint Manipulation: By killing most of the enemies (especially the turret Grunts) coming out of Regret's chamber (it'd be ideal to kill the enemies that were already outside as well), you should be able to get a checkpoint directly before the fight; 2 Elites from a back room will spawn afterwards, it'd be best to kill them before engaging Regret so you can revisit this room during the fight for a possible checkpoint.