Difference between revisions of "The Storm"

From HaloRuns Wiki
Jump to: navigation, search
(Setting out headings for full article)
Line 18: Line 18:
 
==Easy==
 
==Easy==
  
===Before first lakebed===
+
===- Before first lakebed===
  
===First lakebed===
+
===- First lakebed===
  
===Between first and second lakebed===
+
===- Between first and second lakebed===
  
===Second lakebed===
+
===- Second lakebed===
  
===Scarab fight/skip===
+
====Mounted pod strats====
  
===Factory===
+
====Rocket snipe strats====
  
===Outside and AA gun===
+
====Double phantom strats====
 +
 
 +
===- Scarab fight/skip===
 +
 
 +
====Scarab board====
 +
 
 +
====Mongoose clip====
 +
 
 +
====DC clip====
 +
 
 +
===- Factory===
 +
 
 +
===- Outside and AA gun===
  
 
- Kill the AA wraith and 2 of the Ghosts for the door to open in the 1st open area
 
- Kill the AA wraith and 2 of the Ghosts for the door to open in the 1st open area

Revision as of 22:23, 11 October 2017

The Storm
TheStorm.jpg"There's something in the crater, something beneath the storm"
Information
  • Game: Halo 3
  • <li style="padding:4px{{#if:Easy: ~5:30
    Legendary: ~7:00||;display:none }}">

    Beginner Goals: Easy: ~5:30
    Legendary: ~7:00

    <li style="padding:4px{{#if:Easy: ~5:30
    Legendary: ~7:00||;display:none }}">

    Intermediate Goals: {{{time2}}}

    <li style="padding:4px{{#if:Easy: ~5:30
    Legendary: ~7:00||;display:none }}">

    World Class Goals: {{{time3}}}

    <li style="padding:4px{{#if:Easy: ~5:30
    Legendary: ~7:00||;display:none }}">

    IL Records: {{{time4}}}

    <li style="padding:4px{{#if:Easy: ~5:30
    Legendary: ~7:00||;display:none }}">

    Segmented Times: {{{time5}}}

    Halo 3 level navigation

    Tsavo Highway - The Storm - Floodgate

The Storm is the fourth playable level in Halo 3. See The Storm (Halo Nation) for general information.

Version Differences

This level is incredibly Chaotic, and as such is easier on Legendary if played on OG. The first lakebed phantom has a much higher chance of having the phantom turret blown off by marines on OG, meaning far more runs will make it past first lakebed. In addition to this,

  • The rocket marines in the 2nd lakebed are more trigger happy on MCC, and kill you more often.
  • DC clipping to deload the scarab is only possible on MCC. OG runs must use the mongoose clip.

Easy

- Before first lakebed

- First lakebed

- Between first and second lakebed

- Second lakebed

Mounted pod strats

Rocket snipe strats

Double phantom strats

- Scarab fight/skip

Scarab board

Mongoose clip

DC clip

- Factory

- Outside and AA gun

- Kill the AA wraith and 2 of the Ghosts for the door to open in the 1st open area

- 2nd area, Kill everything as well?

- Plasma pistol snipe to kill the cannon

- Drive Mongoose into building


Legendary

Ghost Town

First Lakebed

Second Lakebed

Scarab Board

Factory

Destroying the AA Gun