Difference between revisions of "Prepare to Drop"

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| title = Prepare to Drop
 
| title = Prepare to Drop
 
| image = [[File:PrepareToDrop.png|300px]]
 
| image = [[File:PrepareToDrop.png|300px]]
| caption =  
+
| caption = "Start a new game, drop into the nighttime city."
 
| game = Halo 3: ODST
 
| game = Halo 3: ODST
| time = Easy: ~x:xx <br>Legendary: ~x:xx
+
| time = Easy: ~2:10; Legendary: ~2:20
 +
| previous = -
 +
| next = [[Mombasa Streets]]
 
}}  
 
}}  
Prepare to Drop is the opening level in [[w:c:halo:Halo 3: ODST|Halo 3: ODST]]. See [[w:c:halo:Prepare to Drop (level)|Prepare to Drop (level)]] for general information.
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Prepare to Drop is the opening level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Prepare_to_Drop Halopedia] for general information.
  
 
==Easy==
 
==Easy==
-mash b to while in the pod, then hold b while looking to the bottom right corner of the pod.
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When the level starts as you're sitting in the drop pod, hold the B button. Then hold the action button (the same button you use to reload) so that you exit the drop pod the second the drop pod door blows off. You will fall down to the streets, go immediately to the right. While falling, mash the crouch button, but don't mash for so long, because if you're mashing while you hit the ground you will lose a lot of health.
  
-run and do slide jumps to save time.
+
Throw 2 frag grenades at the brutes the second you see the first brute start walking away. Pistol any remaining grunts. If you're on OG, the enemies won't move immediately and it makes killing them with the two grenades much more consistently. On MCC, it's really hard.
  
-throw 2 grenades once both the brutes have fallen from the phantom and use the SMG to kill the remaining grunts if any.
+
Turn around and pistol/nade/SMG the grunts. Burst firing the SMG is arguably the most effective way to kill the grunts because the SMG has a larger magazine than the pistol, it does high damage to grunts without requiring headshots, and the burst firing eliminates a significant amount of recoil. If the grunts drop plasma grenades, use them or assassination to deal with the two brutes. They can do a lot of different dumb things here, like drop bubble shields or simply run away. It takes good luck to get a really good/really fast clear.
  
-throw another grenade at the grunts in the second fight area, hopefully you'll get plasma grenades to stick the brutes with, its really hard to get a sub 2 minute time because of this fight.
+
Once you've killed everything, go to the right of the 2nd fight area and walk towards the third telephone from the left. During this time, two messages will pop up. Both of these messages can be skipped quickly by rapidly tapping the A button. After the second message goes away and you are standing in front of the third telephone from the left, it will ring. Hold the action button before it rings to answer it as fast as possible. Keep progressing past the phone booths and go to the closest door, and hold the action button to open it. If you lost a lot of health, you can get a health pack by jumping on top of the telephone and jumping to the platform above it. This will allow you to pick up health pack at a station and not have to worry about not being able to open the door immediately.
 +
 
 +
Progress through the buildings, go through the grunt courtyard, and climb the next building until you've completed the level. Use slide jumps and grenade boosts where you can.
  
-run to the end, jump and smack your head on the ceiling in the hallways to save a lot of frames if you want to. be sure to hold b while going around the corner to the ending trigger so that you can end the level in the soonest possible frame.
 
 
[[Category:Levels|O-1]]
 
[[Category:Levels|O-1]]

Latest revision as of 11:58, 14 January 2021

Prepare to Drop
PrepareToDrop.png"Start a new game, drop into the nighttime city."
Information
  • Game: Halo 3: ODST
  • Beginner Goals: Easy: ~2:10; Legendary: ~2:20

  • Intermediate Goals: {{{time2}}}

  • World Class Goals: {{{time3}}}

  • IL Records: {{{time4}}}

  • Segmented Times: {{{time5}}}

    Halo 3: ODST level navigation

    - - Prepare to Drop - Mombasa Streets

Prepare to Drop is the opening level in Halo 3: ODST. See Halopedia for general information.

Easy

When the level starts as you're sitting in the drop pod, hold the B button. Then hold the action button (the same button you use to reload) so that you exit the drop pod the second the drop pod door blows off. You will fall down to the streets, go immediately to the right. While falling, mash the crouch button, but don't mash for so long, because if you're mashing while you hit the ground you will lose a lot of health.

Throw 2 frag grenades at the brutes the second you see the first brute start walking away. Pistol any remaining grunts. If you're on OG, the enemies won't move immediately and it makes killing them with the two grenades much more consistently. On MCC, it's really hard.

Turn around and pistol/nade/SMG the grunts. Burst firing the SMG is arguably the most effective way to kill the grunts because the SMG has a larger magazine than the pistol, it does high damage to grunts without requiring headshots, and the burst firing eliminates a significant amount of recoil. If the grunts drop plasma grenades, use them or assassination to deal with the two brutes. They can do a lot of different dumb things here, like drop bubble shields or simply run away. It takes good luck to get a really good/really fast clear.

Once you've killed everything, go to the right of the 2nd fight area and walk towards the third telephone from the left. During this time, two messages will pop up. Both of these messages can be skipped quickly by rapidly tapping the A button. After the second message goes away and you are standing in front of the third telephone from the left, it will ring. Hold the action button before it rings to answer it as fast as possible. Keep progressing past the phone booths and go to the closest door, and hold the action button to open it. If you lost a lot of health, you can get a health pack by jumping on top of the telephone and jumping to the platform above it. This will allow you to pick up health pack at a station and not have to worry about not being able to open the door immediately.

Progress through the buildings, go through the grunt courtyard, and climb the next building until you've completed the level. Use slide jumps and grenade boosts where you can.