Difference between revisions of "Assault on the Control Room"

From HaloRuns Wiki
Jump to: navigation, search
m (1 revision)
Line 2: Line 2:
 
| title = Assault on the Control Room
 
| title = Assault on the Control Room
 
| image = [[File:AssaultOnTheControlRoom.jpg|300px]]
 
| image = [[File:AssaultOnTheControlRoom.jpg|300px]]
| caption = these weather patterns seem natural, not artificial...
+
| caption = "Defend the Control Room against wave after wave of Covenant troops."
| game = Halo: Combat Evolved
+
| game = [[Halo: Combat Evolved]]
 
| time = x:xx
 
| time = x:xx
 
}}
 
}}
  
'''Assault on the Control Room''' (often abbreviated '''AotCR''') is the fifth campaign level in [[w:c:halo:Halo: Combat Evolved|Halo:Combat Evolved]]. See [[w:c:halo:Assault on the Control Room|Assault on the Control Room (level)]] for general information.
+
'''Assault on the Control Room''' (often abbreviated '''AotCR''') is the fifth campaign level in [[Halo: Combat Evolved]]. See [http://halo.wikia.com/wiki/Assault_on_the_Control_Room_%28level%29 Halo Nation] for general information.
  
==The Bridge Descent / Level De-load==
+
Halo Runs record page: http://www.haloruns.com/records?lb=105 (click the timestamps for video links)
It is possible to drop from the first bridge in the level to the canyon floor below, which breaks enemy spawn triggers for the rest of the level. The trick has 3 parts, 2 of which have alternate easy and difficult methods.
+
 
 +
==Bridge Drop==
 +
It is possible to drop from the first bridge in the level to the canyon floor below, which breaks enemy spawn triggers for the rest of the level. Going through the rest of the level is trivial. The trick has 3 parts, 2 of which have alternate easy and difficult methods.
  
 
The positioning and movement for each drop is quite precise and is best presented in a video tutorial:
 
The positioning and movement for each drop is quite precise and is best presented in a video tutorial:
 +
{{#ev:youtube|FU0qzz7a-VU}}
  
[[File:Halo 1 - AotCR Bridge Fall Tutorial (PC)|center|640px]]
 
 
The trick differs between NTSC/PC and PAL. Rockslider has found a variety of [http://badcyborg.net/Halo/Movies/Index.html#Bridge_descents PAL-only methods for the bridge descent].
 
 
==Grenade Jump==
 
==Grenade Jump==
There is one place later in the level where a grenade jump can save 5 or more seconds. In the first room after exiting the first banshee, as you enter the inner part of the room, you can do a single grenade jump up to the platform on your left. An example video can be seen here: http://www.youtube.com/watch?v=SrtPhA80zIQ#t=4m42s
+
There is one place later in the level where a grenade jump can save 5 or more seconds. In the first room after exiting the first banshee, as you enter the inner part of the room, you can do a single grenade jump up to the platform on your left. An example video can be seen [http://www.youtube.com/watch?v=SrtPhA80zIQ#t=4m42s here].
 
[[Category:Levels|1-05]]
 
[[Category:Levels|1-05]]

Revision as of 23:46, 18 February 2014

Assault on the Control Room
Error creating thumbnail: File missing
"Defend the Control Room against wave after wave of Covenant troops."
Information
  • Game: Halo: Combat Evolved
  • Beginner Goals: x:xx

  • Intermediate Goals: {{{time2}}}

  • World Class Goals: {{{time3}}}

  • IL Records: {{{time4}}}

  • Segmented Times: {{{time5}}}

    Halo: Combat Evolved level navigation

    {{{previous}}} - Assault on the Control Room - {{{next}}}

Assault on the Control Room (often abbreviated AotCR) is the fifth campaign level in Halo: Combat Evolved. See Halo Nation for general information.

Halo Runs record page: http://www.haloruns.com/records?lb=105 (click the timestamps for video links)

Bridge Drop

It is possible to drop from the first bridge in the level to the canyon floor below, which breaks enemy spawn triggers for the rest of the level. Going through the rest of the level is trivial. The trick has 3 parts, 2 of which have alternate easy and difficult methods.

The positioning and movement for each drop is quite precise and is best presented in a video tutorial:

Grenade Jump

There is one place later in the level where a grenade jump can save 5 or more seconds. In the first room after exiting the first banshee, as you enter the inner part of the room, you can do a single grenade jump up to the platform on your left. An example video can be seen here.