Difference between revisions of "Lone Wolf"

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(General description of lone wolf written by chatgpt)
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Lone Wolf is the tenth playable level in [[Halo: Reach]]. See [http://www.halopedia.org/Lone_Wolf Halopedia] for general information.
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'''Lone Wolf''' is the final playable level in Halo: Reach and is considered a post-credits mission, following the Thank You message from Bungie. Due to its placement after the conclusion of the main story, it is not considered part of the game's official completion time for speedrun purposes. As such, it has no individual level entry (IL) on [http://haloruns.com HaloRuns].
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In Lone Wolf, players take on the role of Noble Six in a final stand against overwhelming Covenant forces, with the mission ending once the player’s character is killed. The fastest strategy for this level, particularly in speedrunning contexts, is to deliberately die as quickly as possible. Since the mission serves as a symbolic epilogue and the conclusion of the story, it is not counted in the Halo: Reach full-game speedrun times.
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This level is unique in that its sole objective is to survive for as long as possible, but given the nature of speedrunning, the fastest method is to rush to death rather than attempt to survive. However, some players have attempted to survive for as long as possible on Lone Wolf. The current record for surviving in this level, played on Legendary difficulty, is over 100 hours long, though this is not recognized in the main speedrunning community as it does not align with the speedrun ethos of completing the game as fast as possible.
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For more detailed information, including lore and gameplay specifics about Lone Wolf, visit [https://www.halopedia.org/Lone_Wolf Halopedia: Lone Wolf].
  
As Lone Wolf comes after the Thank You note from Bungie, it is considered to be 'after the end' of the game, and is not counted in Reach full-game timing. It has no IL entry on HaloRuns, as the fastest strategy is to kill yourself as fast as possible.
 
 
[[Category:Levels|R-10]]
 
[[Category:Levels|R-10]]

Revision as of 01:41, 9 September 2025

Lone Wolf
LoneWolf.jpgObjective: Survive
Information
  • Game: Halo: Reach
  • Beginner Goals: Easy: ~ 0:03; Legendary: ~ 0:03

  • Intermediate Goals: Easy: ~ 0:02; Legendary: ~ 0:02

  • World Class Goals: Easy: ~ 0:01; Legendary: ~ 0:01

  • IL Records: Easy: ~ 0:01; Legendary: ~ 0:01

  • Segmented Times: Easy: ~ 0:00; Legendary: ~ 0:00

    Halo: Reach level navigation

    The Pillar of Autumn - Lone Wolf - -

Lone Wolf is the final playable level in Halo: Reach and is considered a post-credits mission, following the Thank You message from Bungie. Due to its placement after the conclusion of the main story, it is not considered part of the game's official completion time for speedrun purposes. As such, it has no individual level entry (IL) on HaloRuns.

In Lone Wolf, players take on the role of Noble Six in a final stand against overwhelming Covenant forces, with the mission ending once the player’s character is killed. The fastest strategy for this level, particularly in speedrunning contexts, is to deliberately die as quickly as possible. Since the mission serves as a symbolic epilogue and the conclusion of the story, it is not counted in the Halo: Reach full-game speedrun times.

This level is unique in that its sole objective is to survive for as long as possible, but given the nature of speedrunning, the fastest method is to rush to death rather than attempt to survive. However, some players have attempted to survive for as long as possible on Lone Wolf. The current record for surviving in this level, played on Legendary difficulty, is over 100 hours long, though this is not recognized in the main speedrunning community as it does not align with the speedrun ethos of completing the game as fast as possible.

For more detailed information, including lore and gameplay specifics about Lone Wolf, visit Halopedia: Lone Wolf.