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		<id>https://wiki.haloruns.com/index.php?action=history&amp;feed=atom&amp;title=Regret</id>
		<title>Regret - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.haloruns.com/index.php?action=history&amp;feed=atom&amp;title=Regret"/>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;action=history"/>
		<updated>2026-05-13T01:44:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22537&amp;oldid=prev</id>
		<title>DABLL DO YA: Added bossfight section.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22537&amp;oldid=prev"/>
				<updated>2025-05-17T13:41:38Z</updated>
		
		<summary type="html">&lt;p&gt;Added bossfight section.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:41, 17 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot; &gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This section plays the same as on Easy except with enemies that can kill you. For this reason, [https://youtu.be/X84B4oBDZgc?t=267 Mountain Cancel] is recommended but simply sword cancelling past the enemies in the first outside section works as well. Before activating the gondola, grab the Rocket Launcher in the canister just before the gondola. After activating the gondola, grab the second set of rockets and destroy the two Banshees that come to attack you. '''Be very careful - these Banshees kill you extremely quickly.''' Fire rockets after the Banshees stop boosting to minimize the chances of them dodging. Next, drop the Energy Sword for the Sniper Rifle. The gondola coming towards you has four Grunts and two Ranger Elites on it. Two of these Grunts are carrying Fuel Rod Cannons. These Grunts should be your primary targets. Next, focus on the Ranger Elites, then clean up the remaining Grunts. Be sure to save at least one rocket. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This section plays the same as on Easy except with enemies that can kill you. For this reason, [https://youtu.be/X84B4oBDZgc?t=267 Mountain Cancel] is recommended but simply sword cancelling past the enemies in the first outside section works as well. Before activating the gondola, grab the Rocket Launcher in the canister just before the gondola. After activating the gondola, grab the second set of rockets and destroy the two Banshees that come to attack you. '''Be very careful - these Banshees kill you extremely quickly.''' Fire rockets after the Banshees stop boosting to minimize the chances of them dodging. Next, drop the Energy Sword for the Sniper Rifle. The gondola coming towards you has four Grunts and two Ranger Elites on it. Two of these Grunts are carrying Fuel Rod Cannons. These Grunts should be your primary targets. Next, focus on the Ranger Elites, then clean up the remaining Grunts. Be sure to save at least one rocket. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;page is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Updates will come as soon as possible&lt;/del&gt;.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Bossfight==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Easy''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;After clearing the opposing gondola, position yourself at the front of the gondola. You should have the Rocket Launcher and the Energy Sword. Swordfly off of the Grunts that spawn on the temple platform without jumping. &lt;/ins&gt;This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should put you directly into the cutscene trigger. After skipping the cutscene, sword cancel off of &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grunt or Jackal directly into the temple entrance&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://youtu.be/OEaPS08m_rk?t=2251 Sword lunge into enemies in your path to speed up entering.] Enter the main chamber with Regret at the other end. Drop down into the room and swordfly to Regret. Perform a grenade board to kill him quickly. ''Be sure to touch the floor before swordflying. This ensures that you hit a trigger that makes Regret killable&lt;/ins&gt;.'' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Be aware that the enemies in the room will still have aggro on you for a few seconds after Regret dies.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Legendary''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is one of the most difficult sections of the run and will require extensive practice. After clearing the opposing gondola, position yourself at the front of the gondola. You should have the Rocket Launcher and the Energy Sword. Swordfly off the Grunts that spawn on the temple platform without jumping. Right before you hit the cutscene trigger, shoot a rocket at the enemies on the platform. With good aim, this will kill the majority of the assembled enemies. After skipping the cutscene, sword cancel off of an enemy on the platform towards the box on the ramp. Then, walk to the left entrance. Stick the elite that is in the doorway or walk past him if it's an Ultra. Walk up the ramp, taking care to avoid the Jackals and Elites that spawn beneath you. Swordfly to Regret, taking care to hit the floor before flying. Regret takes '''five cycles''' to kill. Various Honor Guard Elites will spawn throughout the fight at '''four spawnpoints''' on the ground floor. There is a 4/9 chance that a Sword Elite will spawn, a 4/9 chance that a Plasma Rifle Elite will spawn, '''and a 1/9 chance that an Elite dual-wielding Plasma Rifles will spawn.''' Take care to note what Elites spawn and modify your movements accordingly. The dual-wielder will kill you exceptionally quickly, so take care not to expose yourself to him for any length of time. This fight is best taught through guides, [https://www.youtube.com/watch?v=N4Vej7Gz3BE two] of which are [https://youtu.be/LpVLRJBV37s linked] here. Make sure to dedicate a lot of practice time to this fight, even experienced runners get tripped up here.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Potential Strategies and Knowledge Base==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Throughout the development of this level, there have been many strat discoveries that have either been lost with time or have been proven too difficult to be executed consistently across runs. The following sections is for maintaining a list of potential developments that may be referenced for a future date, and will be listed with:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Who discovered the trick, date of discovery, and various notes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Historical Strategies====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Potential Strategies====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====Knowledge Base====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22536&amp;oldid=prev</id>
		<title>DABLL DO YA: Added Outside and 2nd Gondola sections.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22536&amp;oldid=prev"/>
				<updated>2025-05-05T14:46:16Z</updated>
		
		<summary type="html">&lt;p&gt;Added Outside and 2nd Gondola sections.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:46, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===''Legendary''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===''Legendary''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first section plays the same as on Easy. Ride the underwater elevator to the end. When the doors open, start swinging with your sword until you reach the top of the staircase. This delays a checkpoint a bit in case of death. You should now enter a room full of Grunts. Swordfly off the Grunt at the base of the ramp and input a jump during this fly. This should take you all the way to the other door. Next, enter the large room with the giant Regret hologram. Turn towards 2 o'clock on your right and run directly towards the ledge that's at roughly jump height. The Jackal Sniper spawns are very important in this room. If one spawns on the ledge in your path, sword lunge at it. If not, keep walking. Walk along this ledge and into the alcove, sword slashing any Jackals that get in your way. Walk towards the other end of the room. When you reach the end of the alcove, jump and exchange your Fuel Rod Gun for a Beam Rifle (the beam rifle is on the floor above you, jumping lets you grab it through the ceiling). Jump over the Hunters as they exit the door. In the room with the camouflaged enemies, headshot the two Elites with the Beam Rifle. Swordfly to one of the Grunts or walk. Kill the Energy Sword-wielding Elite at the top of the ramp and take his Sword. Proceed to the next elevator.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first section plays the same as on Easy. Ride the underwater elevator to the end. When the doors open, start swinging with your sword until you reach the top of the staircase. This delays a checkpoint a bit in case of death. You should now enter a room full of Grunts. Swordfly off the Grunt at the base of the ramp and input a jump during this fly. This should take you all the way to the other door. Next, enter the large room with the giant Regret hologram. Turn towards 2 o'clock on your right and run directly towards the ledge that's at roughly jump height. The Jackal Sniper spawns are very important in this room. If one spawns on the ledge in your path, sword lunge at it. If not, keep walking. Walk along this ledge and into the alcove, sword slashing any Jackals that get in your way. Walk towards the other end of the room. When you reach the end of the alcove, jump and exchange your Fuel Rod Gun for a Beam Rifle (the beam rifle is on the floor above you, jumping lets you grab it through the ceiling). Jump over the Hunters as they exit the door. In the room with the camouflaged enemies, headshot the two Elites with the Beam Rifle. Swordfly to one of the Grunts or walk. Kill the Energy Sword-wielding Elite at the top of the ramp and take his Sword. Proceed to the next elevator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Outside and 2nd Gondola==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Easy''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once the elevator arrives, jump onto the ledge directly to the right of the elevator. Sword cancel over the head of the Elite around the corner without alerting him. Outside, either [https://youtu.be/X84B4oBDZgc?t=267 perform Mountain Cancel] or walk to the next gondola. On the gondola, use the Rocket Launcher in the canister to destroy the two Banshees that come to attack you. Then, snipe the Ranger Elites that spawn on the opposing gondola. You should now have the Energy Sword and the Rocket Launcher equipped. Swordfly to the enemies that spawn on the temple platform to start the bossfight sequence.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Legendary''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This section plays the same as on Easy except with enemies that can kill you. For this reason, [https://youtu.be/X84B4oBDZgc?t=267 Mountain Cancel] is recommended but simply sword cancelling past the enemies in the first outside section works as well. Before activating the gondola, grab the Rocket Launcher in the canister just before the gondola. After activating the gondola, grab the second set of rockets and destroy the two Banshees that come to attack you. '''Be very careful - these Banshees kill you extremely quickly.''' Fire rockets after the Banshees stop boosting to minimize the chances of them dodging. Next, drop the Energy Sword for the Sniper Rifle. The gondola coming towards you has four Grunts and two Ranger Elites on it. Two of these Grunts are carrying Fuel Rod Cannons. These Grunts should be your primary targets. Next, focus on the Ranger Elites, then clean up the remaining Grunts. Be sure to save at least one rocket. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''This page is a WIP. Updates will come as soon as possible.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''This page is a WIP. Updates will come as soon as possible.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22535&amp;oldid=prev</id>
		<title>DABLL DO YA: Added underwater section.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22535&amp;oldid=prev"/>
				<updated>2025-05-01T18:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;Added underwater section.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:34, 1 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot; &gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===''Legendary''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===''Legendary''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once again, the route slightly differs based on the technique you performed in the previous section. If you performed the Tower Swordfly or Gondola Launch, you end up at the top of the tower, close to the Fuel Rod Cannon. If you performed the God Despawn, you will be at the bottom of the tower and need to ascend. To do so, run into the first room and [https://youtu.be/cItSK8vzJFM?t=2968 quickly jump onto the series of ramps that take you upwards, taking care to avoid fire from the Jackals assembled on the floor.] Ascend as quickly as possible and grab the Fuel Rod Cannon, killing the Grunt guarding it if necessary. Use the Fuel Rod Gun to kill the 4 assembled Jackals while taking care to stay at the top of the room to despawn the Drone reinforcements. If you've done Gondola Launch or the Tower Swordfly, this section is a bit different. You end up at the top of the tower automatically from performing these tricks. Grab the Fuel Rod Cannon and walk into the top of the tower. Drop on the upper section of the ramp to spawn in 4 Jackals on the floor. Wait a second until they start moving, then use your Fuel Rod Cannon to kill them quickly. The positioning for this is a bit tight: you want to be low enough to kill the Jackals, but also high enough to despawn the Drone reinforcements. [https://youtu.be/Kn4cT-RR4GY?t=2156 This section could use a bit of practice to become consistent at.] After ensuring that all Jackals are dead (additional Jackals can spawn if you do this section improperly), kill the Grunt that spawns above you. If you've done this correctly, Cortana's dialogue should start. Drop to the floor near the entrance to the tower, just adjacent to the door. Start swinging your sword. Two Jackal Snipers spawn in the atrium of the tower. Eagle-eyed players can spot them moving on their radars. [https://youtu.be/gnVerSfGblI?t=2420 Swinging your sword like this will kill the Jackal Snipers right as they round the corner.] Move into the atrium to kill them at your own risk; they're crack shots and will dome your head in. Once the snipers are dead, move back towards the elevator shaft and look down into it. Once you see the Jackals spawn, throw a grenade down at them. With some luck, this will kill all three of them. Start the elevator and leave it just before the doors close. Move back towards the atrium and up onto the upper platform where the Marines are dropped off. Replenish your Plasma Grenades and kill a Marine so that he (hopefully) drops Frag Grenades. These will be useful later in the boss fight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once again, the route slightly differs based on the technique you performed in the previous section. If you performed the Tower Swordfly or Gondola Launch, you end up at the top of the tower, close to the Fuel Rod Cannon. If you performed the God Despawn, you will be at the bottom of the tower and need to ascend. To do so, run into the first room and [https://youtu.be/cItSK8vzJFM?t=2968 quickly jump onto the series of ramps that take you upwards, taking care to avoid fire from the Jackals assembled on the floor.] Ascend as quickly as possible and grab the Fuel Rod Cannon, killing the Grunt guarding it if necessary. Use the Fuel Rod Gun to kill the 4 assembled Jackals while taking care to stay at the top of the room to despawn the Drone reinforcements. If you've done Gondola Launch or the Tower Swordfly, this section is a bit different. You end up at the top of the tower automatically from performing these tricks. Grab the Fuel Rod Cannon and walk into the top of the tower. Drop on the upper section of the ramp to spawn in 4 Jackals on the floor. Wait a second until they start moving, then use your Fuel Rod Cannon to kill them quickly. The positioning for this is a bit tight: you want to be low enough to kill the Jackals, but also high enough to despawn the Drone reinforcements. [https://youtu.be/Kn4cT-RR4GY?t=2156 This section could use a bit of practice to become consistent at.] After ensuring that all Jackals are dead (additional Jackals can spawn if you do this section improperly), kill the Grunt that spawns above you. If you've done this correctly, Cortana's dialogue should start. Drop to the floor near the entrance to the tower, just adjacent to the door. Start swinging your sword. Two Jackal Snipers spawn in the atrium of the tower. Eagle-eyed players can spot them moving on their radars. [https://youtu.be/gnVerSfGblI?t=2420 Swinging your sword like this will kill the Jackal Snipers right as they round the corner.] Move into the atrium to kill them at your own risk; they're crack shots and will dome your head in. Once the snipers are dead, move back towards the elevator shaft and look down into it. Once you see the Jackals spawn, throw a grenade down at them. With some luck, this will kill all three of them. Start the elevator and leave it just before the doors close. Move back towards the atrium and up onto the upper platform where the Marines are dropped off. Replenish your Plasma Grenades and kill a Marine so that he (hopefully) drops Frag Grenades. These will be useful later in the boss fight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Underwater==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Easy''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ride the underwater elevator to the end. When the doors open, start swinging with your sword until you reach the top of the staircase. This delays a checkpoint a bit in case of death. You should now enter a room full of Grunts. Swordfly off the Grunt at the base of the ramp and input a jump during this fly. This should take you all the way to the other door. Next, enter the large room with the giant Regret hologram. Walk in a straight line through this room until you see the Hunters exit the far side door. Shoot three Fuel Rod shots at them, then swordfly to the last Hunter. Entering the next room, you will see a bunch of camouflaged enemies. To go super fast, shoot a Fuel Rod shot at the wall to freeze the enemies for a second and swordfly off of one of the Elites. If not, walk through the room. Sword lunge at the Energy Sword-wielding Elite at the top of the ramp and take his Sword. Proceed to the next elevator.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Legendary''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first section plays the same as on Easy. Ride the underwater elevator to the end. When the doors open, start swinging with your sword until you reach the top of the staircase. This delays a checkpoint a bit in case of death. You should now enter a room full of Grunts. Swordfly off the Grunt at the base of the ramp and input a jump during this fly. This should take you all the way to the other door. Next, enter the large room with the giant Regret hologram. Turn towards 2 o'clock on your right and run directly towards the ledge that's at roughly jump height. The Jackal Sniper spawns are very important in this room. If one spawns on the ledge in your path, sword lunge at it. If not, keep walking. Walk along this ledge and into the alcove, sword slashing any Jackals that get in your way. Walk towards the other end of the room. When you reach the end of the alcove, jump and exchange your Fuel Rod Gun for a Beam Rifle (the beam rifle is on the floor above you, jumping lets you grab it through the ceiling). Jump over the Hunters as they exit the door. In the room with the camouflaged enemies, headshot the two Elites with the Beam Rifle. Swordfly to one of the Grunts or walk. Kill the Energy Sword-wielding Elite at the top of the ramp and take his Sword. Proceed to the next elevator.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''This page is a WIP. Updates will come as soon as possible.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''This page is a WIP. Updates will come as soon as possible.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22534&amp;oldid=prev</id>
		<title>DABLL DO YA at 13:49, 30 April 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22534&amp;oldid=prev"/>
				<updated>2025-04-30T13:49:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:49, 30 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot; &gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once again, the route slightly differs based on the technique you performed in the previous section. If you performed the Tower Swordfly or Gondola Launch, you end up at the top of the tower, close to the Fuel Rod Cannon. If you performed the God Despawn, you will be at the bottom of the tower and need to ascend. To do so, run into the first room and [https://youtu.be/cItSK8vzJFM?t=2968 quickly jump onto the series of ramps that take you upwards, taking care to avoid fire from the Jackals assembled on the floor.] Ascend as quickly as possible and grab the Fuel Rod Cannon, killing the Grunt guarding it if necessary. Use the Fuel Rod Gun to kill the 4 assembled Jackals while taking care to stay at the top of the room to despawn the Drone reinforcements. If you've done Gondola Launch or the Tower Swordfly, this section is a bit different. You end up at the top of the tower automatically from performing these tricks. Grab the Fuel Rod Cannon and walk into the top of the tower. Drop on the upper section of the ramp to spawn in 4 Jackals on the floor. Wait a second until they start moving, then use your Fuel Rod Cannon to kill them quickly. The positioning for this is a bit tight: you want to be low enough to kill the Jackals, but also high enough to despawn the Drone reinforcements. [https://youtu.be/Kn4cT-RR4GY?t=2156 This section could use a bit of practice to become consistent at.] After ensuring that all Jackals are dead (additional Jackals can spawn if you do this section improperly), kill the Grunt that spawns above you. If you've done this correctly, Cortana's dialogue should start. Drop to the floor near the entrance to the tower, just adjacent to the door. Start swinging your sword. Two Jackal Snipers spawn in the atrium of the tower. Eagle-eyed players can spot them moving on their radars. [https://youtu.be/gnVerSfGblI?t=2420 Swinging your sword like this will kill the Jackal Snipers right as they round the corner.] Move into the atrium to kill them at your own risk; they're crack shots and will dome your head in. Once the snipers are dead, move back towards the elevator shaft and look down into it. Once you see the Jackals spawn, throw a grenade down at them. With some luck, this will kill all three of them. Start the elevator and leave it just before the doors close. Move back towards the atrium and up onto the upper platform where the Marines are dropped off. Replenish your Plasma Grenades and kill a Marine so that he (hopefully) drops Frag Grenades. These will be useful later in the boss fight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once again, the route slightly differs based on the technique you performed in the previous section. If you performed the Tower Swordfly or Gondola Launch, you end up at the top of the tower, close to the Fuel Rod Cannon. If you performed the God Despawn, you will be at the bottom of the tower and need to ascend. To do so, run into the first room and [https://youtu.be/cItSK8vzJFM?t=2968 quickly jump onto the series of ramps that take you upwards, taking care to avoid fire from the Jackals assembled on the floor.] Ascend as quickly as possible and grab the Fuel Rod Cannon, killing the Grunt guarding it if necessary. Use the Fuel Rod Gun to kill the 4 assembled Jackals while taking care to stay at the top of the room to despawn the Drone reinforcements. If you've done Gondola Launch or the Tower Swordfly, this section is a bit different. You end up at the top of the tower automatically from performing these tricks. Grab the Fuel Rod Cannon and walk into the top of the tower. Drop on the upper section of the ramp to spawn in 4 Jackals on the floor. Wait a second until they start moving, then use your Fuel Rod Cannon to kill them quickly. The positioning for this is a bit tight: you want to be low enough to kill the Jackals, but also high enough to despawn the Drone reinforcements. [https://youtu.be/Kn4cT-RR4GY?t=2156 This section could use a bit of practice to become consistent at.] After ensuring that all Jackals are dead (additional Jackals can spawn if you do this section improperly), kill the Grunt that spawns above you. If you've done this correctly, Cortana's dialogue should start. Drop to the floor near the entrance to the tower, just adjacent to the door. Start swinging your sword. Two Jackal Snipers spawn in the atrium of the tower. Eagle-eyed players can spot them moving on their radars. [https://youtu.be/gnVerSfGblI?t=2420 Swinging your sword like this will kill the Jackal Snipers right as they round the corner.] Move into the atrium to kill them at your own risk; they're crack shots and will dome your head in. Once the snipers are dead, move back towards the elevator shaft and look down into it. Once you see the Jackals spawn, throw a grenade down at them. With some luck, this will kill all three of them. Start the elevator and leave it just before the doors close. Move back towards the atrium and up onto the upper platform where the Marines are dropped off. Replenish your Plasma Grenades and kill a Marine so that he (hopefully) drops Frag Grenades. These will be useful later in the boss fight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**&lt;/del&gt;This page is a WIP. Updates will come as soon as possible.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;**&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;This page is a WIP. Updates will come as soon as possible.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22533&amp;oldid=prev</id>
		<title>DABLL DO YA: Added section about the first tower. Added segmented time.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22533&amp;oldid=prev"/>
				<updated>2025-04-30T13:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;Added section about the first tower. Added segmented time.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:49, 30 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time3 = '''Easy:''' ~6:45; '''Legendary:''' ~9:30&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time3 = '''Easy:''' ~6:45; '''Legendary:''' ~9:30&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time4 = '''Easy:''' 6:21; '''Legendary:''' 8:35&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time4 = '''Easy:''' 6:21; '''Legendary:''' 8:35&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time5 = '''Legendary:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;xx&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time5 = '''Legendary:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;47&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here, what you do will depend on your proficiency at the game and your strategy of choice. There are 3 options, same as on Easy: the God Despawn, the Tower Swordfly, and Gondola Launch. Each strategy plays out the exact same as on Easy, except on Legendary you can die quite easily. Be sure to practice your chosen technique before using it in runs. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here, what you do will depend on your proficiency at the game and your strategy of choice. There are 3 options, same as on Easy: the God Despawn, the Tower Swordfly, and Gondola Launch. Each strategy plays out the exact same as on Easy, except on Legendary you can die quite easily. Be sure to practice your chosen technique before using it in runs. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==First Tower==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Easy''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The route for this section differs slightly based on the technique you chose to perform in the previous section. Either way, you should end up picking up the Fuel Rod Cannon at the top of the tower without having killed any enemies yet. While staying near the top of the room, kill the 4 Jackals that spawn below you. Standing at the top of the room prevents additional drone reinforcements from spawning. You should then hear Cortana's dialogue start, indicating that you have successfully completed this section. During her dialogue, grab additional Plasma Grenades from the stashes throughout the room if necessary. One can be seen to the left of the elevator shaft and another is in the dark cubby near the top of the room. Wait for the gondola to come up the shaft and press the &amp;quot;Start&amp;quot; button, killing the Jackals if necessary. Ride the lift down and to the underwater section.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===''Legendary''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once again, the route slightly differs based on the technique you performed in the previous section. If you performed the Tower Swordfly or Gondola Launch, you end up at the top of the tower, close to the Fuel Rod Cannon. If you performed the God Despawn, you will be at the bottom of the tower and need to ascend. To do so, run into the first room and [https://youtu.be/cItSK8vzJFM?t=2968 quickly jump onto the series of ramps that take you upwards, taking care to avoid fire from the Jackals assembled on the floor.] Ascend as quickly as possible and grab the Fuel Rod Cannon, killing the Grunt guarding it if necessary. Use the Fuel Rod Gun to kill the 4 assembled Jackals while taking care to stay at the top of the room to despawn the Drone reinforcements. If you've done Gondola Launch or the Tower Swordfly, this section is a bit different. You end up at the top of the tower automatically from performing these tricks. Grab the Fuel Rod Cannon and walk into the top of the tower. Drop on the upper section of the ramp to spawn in 4 Jackals on the floor. Wait a second until they start moving, then use your Fuel Rod Cannon to kill them quickly. The positioning for this is a bit tight: you want to be low enough to kill the Jackals, but also high enough to despawn the Drone reinforcements. [https://youtu.be/Kn4cT-RR4GY?t=2156 This section could use a bit of practice to become consistent at.] After ensuring that all Jackals are dead (additional Jackals can spawn if you do this section improperly), kill the Grunt that spawns above you. If you've done this correctly, Cortana's dialogue should start. Drop to the floor near the entrance to the tower, just adjacent to the door. Start swinging your sword. Two Jackal Snipers spawn in the atrium of the tower. Eagle-eyed players can spot them moving on their radars. [https://youtu.be/gnVerSfGblI?t=2420 Swinging your sword like this will kill the Jackal Snipers right as they round the corner.] Move into the atrium to kill them at your own risk; they're crack shots and will dome your head in. Once the snipers are dead, move back towards the elevator shaft and look down into it. Once you see the Jackals spawn, throw a grenade down at them. With some luck, this will kill all three of them. Start the elevator and leave it just before the doors close. Move back towards the atrium and up onto the upper platform where the Marines are dropped off. Replenish your Plasma Grenades and kill a Marine so that he (hopefully) drops Frag Grenades. These will be useful later in the boss fight.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**This page is a WIP. Updates will come as soon as possible.**&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22532&amp;oldid=prev</id>
		<title>DABLL DO YA: Rewrote the starting sections up to the first tower.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22532&amp;oldid=prev"/>
				<updated>2025-04-25T23:03:18Z</updated>
		
		<summary type="html">&lt;p&gt;Rewrote the starting sections up to the first tower.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:03, 25 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#Widget:YouTube|id=V3f1j9TEMNw|right|caption=The current H2C world record for Regret on Legendary, as of April 22nd, 2025.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#Widget:YouTube|id=V3f1j9TEMNw|right|caption=The current H2C world record for Regret on Legendary, as of April 22nd, 2025.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Easy&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Start &amp;amp; Early Gondola&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'Early Gondola:&lt;/del&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;' Strategy depends upon &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;location of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jackal spawns. In order &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fastest to slowest:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Easy&lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Sword-fly to middle platform, sword-cancel over enemy onto departing gondola. The enemy must be standing still&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This guide will assume that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player has carried over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Energy Sword and Rocket Launcher &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Delta Halo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To start&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walk through the door &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your right &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pick up the Beam Rifle that's sitting on the ground. Then&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walk out into the main section&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Go straight until &lt;/ins&gt;you see &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a small balcony projecting towards the platform in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center. Jump onto &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;railing and &lt;/ins&gt;grenade jump &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;over to the &lt;/ins&gt;central platform&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Then&lt;/ins&gt;, sword cancel &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;off &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jackals &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elites that &lt;/ins&gt;spawn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at the &lt;/ins&gt;far &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;end of &lt;/ins&gt;the platform &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;near &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;departing gondola onto that &lt;/ins&gt;gondola. If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;everything has gone right, &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will now be on the gondola early!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Sword-fly to far platform&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jump to gondola, stand &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;railing &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;trigger enemies&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;run+jump onto departing gondola&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don't &lt;/del&gt;see &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any Jackals, run all &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;way to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little ledge, &lt;/del&gt;grenade jump &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;onto &lt;/del&gt;central platform, sword&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/del&gt;cancel &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to gondola. (risky) You can also draw out snipers on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;far platform by firing a rocket anywhere &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;throwing a nade near them. You can also get lucky and have a sniper &lt;/del&gt;spawn far &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;back on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;middle &lt;/del&gt;platform&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you can sword fly from the little ledge to &lt;/del&gt;the gondola&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, hitting the trigger in the process&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;If you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;didn't carry over a sword from Delta Halo, reset :^)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Legendary==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From here&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;depend on your proficiency at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your strategy of choice&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are 3 options&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;IL Start: Ways to obtain a sword for Individual Level attempts:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* First group&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;white Elite in the front: shoot the back Elite with the beam rifle twice, wait a little before firing the second shot, and then backsmack him. If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill him too quickly, another Elite &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take his place. Get &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;white Elite to berserk &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;backsmack&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* First group, white Elite in the back: &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Second group, white Elite in the front: &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Second group, white Elite in the back&lt;/del&gt;: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Checkpoint Manipulation:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;====''God Despawn''====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This trick only works on the MCC version of the game. To do this, simple continue to melee and/or jump while on the gondola. This is delaying a checkpoint that will cause the Phantom that flies in to disappear and will skip multiple spawns at the next tower. Once the Phantom has disappeared, you can stop meleeing or jumping. Stay on the gondola you are on right now and proceed to the tower.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;start of Regret&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;killing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 Elite that spawns after &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usual two&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 Grunts, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2-3 snipers &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usually give a CP&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sword &lt;/del&gt;fly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jackal at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other temple and kill 1 Jackal sniper and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elite on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bridge&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you can sometimes get a CP&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sword &lt;/del&gt;fly to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jackal sniper on the middle platform and kill &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sniper, you can sometimes force a CP by cloaking&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;====''Tower Swordfly''====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gondola&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;don't melee or do anything. This will cause &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Phantom to not disappear and the level to proceed normally. Once &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gondolas cross&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jump over to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other one &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;press the gondola's &amp;quot;Start&amp;quot; button. This &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cause enemies to spawn on the other gondola&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kill them. Once they're dead, drones will spawn at the section &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just came from. Snipe them midair as they &lt;/ins&gt;fly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;towards you. The gondola will keep moving towards &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tower. Line yourself up alongside &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left side of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wall that holds &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Start&amp;quot; button&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as seen [https://youtu.be/KhKhvk9Dz4I?t=1805 here&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] Then, swordfly off of the left-side turret and &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/ins&gt;fly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;top of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tower&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After &lt;/del&gt;the first &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;elevator ride&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can delay &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;CP &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get it &lt;/del&gt;right &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sword fly&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cancel off the Grunt&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;====''Gondola Launch''====&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''This trick is very different between H2C and H2A. This walkthrough will assume that the player is on H2A; for a detailed breakdown on H2C Gondola Launch, visit [https://www.youtube.com/watch?v=p_r1YMyo28M this link].''' To start, perform Early Gondola like normal. Keep meleeing while on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gondola and stay turned towards the enemies on the platform. From here you have two options. The &lt;/ins&gt;first &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is to wait 25 seconds after the enemies on the platform appearing, then turning around towards the tower. This should despawn all of the enemies on the platform and spawn the Phantom but is unreliable. The second option is to kill enough enemies on the platform to force the Phantom to spawn. Whichever method you choose, the Phantom will spawn. Keep meleeing until the Phantom flies overhead&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then stop. This should give &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a checkpoint. Grenade jump or regular jump over to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other gondola &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hit its &amp;quot;Start&amp;quot; button. Then, throw a grenade at the other gondola to spawn kill all of the drones (best visualized through a video). Then, use your beam rifle to shoot one of the two Elites that spawn. Leave the other alive. Line yourself up along the edge of the overhang just above the button so that your foot is halfway off of the little slope facing the back of the gondola. Wait until Miranda's dialogue line starts to play. As soon as you hear Cortana respond with &amp;quot;Understood, ma'am&amp;quot; kill the last Elite. If you've done everything correctly, you should launch &lt;/ins&gt;right &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tower. This is best visualized through a [https://youtu.be&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;phu5WHsdNew?t=2092 video example&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After getting past &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hunters&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;get a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;CP before engaging &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stealth &lt;/del&gt;Elites.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===''Legendary''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The start plays a little differently from Easy. Walk out of the right-side door like on Easy, but hold onto your Rocket Launcher. Look to your right immediately when exiting and swordfly to the Jackal Sniper that spawns beyond the broken bridge. Kill him and shoot a rocket at the other potential Jackal Sniper spawn inside the tower, towards the balcony. Then, pick up the dropped Beam Rifle and kill the remaining Jackal Snipers. There are 5 in total, with 6 potential spawnpoints. Be sure to remember their spawnpoints for future runs. Jump from the tower onto the gondola. If necessary, shoot once to draw out &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;last Jackal Sniper. Once all 5 are dead&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/ins&gt;get a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;checkpoint. If not, kill an enemy or two in the background. Then, jump onto &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;railing in front of you with your Energy Sword out. This will spawn 2 &lt;/ins&gt;Elites &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and 4 Jackal Snipers. Stick the Elite closest to you and run back towards the gondola quickly&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After the second elevator ride&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a poor sword cancel off of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elite &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;force a CP before the mountain cancel by cloaking. You can also cloak and cancel off the Elite to get a CP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;From here&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what &lt;/ins&gt;you do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will depend on your proficiency at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your strategy of choice&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are 3 options&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on Easy: &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;God Despawn, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tower Swordfly, and Gondola Launch. Each strategy plays &lt;/ins&gt;out the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exact same as on Easy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;except on Legendary &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can die quite easily. Be sure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;practice your chosen technique &lt;/ins&gt;before &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in runs&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On the final gondola ride&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you do not want to get a CP &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you're firing a rocket at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Banshees or you will have wasted a rocket if you revert!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;By killing &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enemies coming &lt;/del&gt;out &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of Regret's chamber, in addition to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turret Grunts&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should be able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get a checkpoint directly &lt;/del&gt;before &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fight. You can minimize the amount of enemies coming out of &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by not killing anything before triggering the cutscene&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the Regret fight, you can [https://www.youtube.com/watch?v=bvypX3shVbI#t=18m22s cloak] to force a CP. You can also backtrack to the temple entrance to get a CP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Levels|2-08]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22531&amp;oldid=prev</id>
		<title>DABLL DO YA: Updated the info box with goal times and whatnot. Added WR times to the page. This one's gonna be a complete teardown and rewrite but don't have time rn to do the whole thing, will do later.</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22531&amp;oldid=prev"/>
				<updated>2025-04-22T19:39:40Z</updated>
		
		<summary type="html">&lt;p&gt;Updated the info box with goal times and whatnot. Added WR times to the page. This one&amp;#039;s gonna be a complete teardown and rewrite but don&amp;#039;t have time rn to do the whole thing, will do later.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:39, 22 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = Kill the Prophet of Regret.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = Kill the Prophet of Regret.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;xx&lt;/del&gt;; Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Easy:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;~&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;00&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Legendary:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;~&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12:00&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| time2 = '''Easy:''' ~7:30; '''Legendary:''' ~10:30&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| time3 = '''Easy:''' ~6:45; '''Legendary:''' ~9:30&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| time4 = '''Easy:''' 6:21; '''Legendary:''' 8:35&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| time5 = '''Legendary:''' &lt;/ins&gt;x:xx&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Regret''' is the eighth playable level in [[w:c:halo:Halo 2|Halo 2]]. See [[w:c:halo:Oracle (level)|Regret (level)]] for general information.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Regret''' is the eighth playable level in [[w:c:halo:Halo 2|Halo 2]]. See [[w:c:halo:Oracle (level)|Regret (level)]] for general information. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HaloRuns record page: https://haloruns.com/leaderboards/h2a/solo/regret/Legendary&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{#Widget:YouTube|id=TVklhyyFfX4|right|caption=The current H2A world record for Regret on Easy, as of April 22nd, 2025.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{#Widget:YouTube|id=aipoTQSm6lk|right|caption=The current H2A world record for Regret on Legendary, as of April 22nd, 2025.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{#Widget:YouTube|id=Lj2DwcsArNg|right|caption=The current H2C world record for Regret on Easy, as of April 22nd, 2025.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{#Widget:YouTube|id=V3f1j9TEMNw|right|caption=The current H2C world record for Regret on Legendary, as of April 22nd, 2025.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Easy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Easy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22485&amp;oldid=prev</id>
		<title>DABLL DO YA: Edited the caption</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22485&amp;oldid=prev"/>
				<updated>2025-04-14T19:37:29Z</updated>
		
		<summary type="html">&lt;p&gt;Edited the caption&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:37, 14 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = Regret&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = Regret&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Regret.jpg|300px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = [[File:Regret.jpg|300px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They'll regret that too&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kill the Prophet of Regret.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx; Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx; Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DABLL DO YA</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22107&amp;oldid=prev</id>
		<title>MrDustinEchoes at 07:12, 8 June 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=22107&amp;oldid=prev"/>
				<updated>2018-06-08T07:12:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:12, 8 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = They'll regret that too&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| caption = They'll regret that too&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| previous = [[Delta Halo]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| next = [[Sacred Icon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MrDustinEchoes</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Regret&amp;diff=2567&amp;oldid=prev</id>
		<title>FrozenJakalope at 17:59, 1 February 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Regret&amp;diff=2567&amp;oldid=prev"/>
				<updated>2015-02-01T17:59:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:59, 1 February 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| game = Halo 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx &amp;lt;br&amp;gt;Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| time = Easy: ~x:xx &amp;lt;br&amp;gt;Legendary: ~x:xx&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| previous = [[Delta Halo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| next = [[Sacred Icon]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FrozenJakalope</name></author>	</entry>

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