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		<id>https://wiki.haloruns.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Heroic+Robb</id>
		<title>HaloRuns Wiki - User contributions [en]</title>
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		<updated>2026-04-25T06:21:44Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5496</id>
		<title>Data Hive</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5496"/>
				<updated>2015-03-23T21:33:03Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Data Hive&lt;br /&gt;
| image = [[File:DataHive.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~12:00; Legendary: ~x:xx&lt;br /&gt;
| previous = [[Kikowani Station]]&lt;br /&gt;
| next = [[Coastal Highway]]&lt;br /&gt;
}} &lt;br /&gt;
Data Hive is the second to last level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Data_Hive Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 7==&lt;br /&gt;
Slide Jump when possible and stroll on by.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 8==&lt;br /&gt;
Turn on VISR when you drop down. There are three Stalker Brutes at the end of the first hall. Grab any Fire Bombs dropped. Carbine is very useful so pick it up if you haven't already. It is found to the right after the dark hallway. From here on out, just quickly kill any enemies.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 9==&lt;br /&gt;
More walking. If you have collected all the audio logs, you do not fight the Drones that come out the door after you drop down. Otherwise, you will be alone and have to fight them. Fighting the Brutes isn't really necessary as long as you have at least one Spike Grenade for the next room. Make your way right and straight down. When you approach the final room with a bunch of enemies, stick the Brute with a Fire Bomb/Spike/Plasma, shoot the Jackals preferably with SMG or Plasma Rifle, and nade the Drones if they are grouped up.&lt;br /&gt;
&lt;br /&gt;
After meeting Dare, make a right after the halls and continue down. Go down the shaft at the end of Sublevel 9 on your right. Pick up a Brute Shot and continue down up to the elevator. Pick up a Beam Rifle on the way before the bridge.&lt;br /&gt;
&lt;br /&gt;
==Hive==&lt;br /&gt;
This section has a bunch of Drones coming out of their hives. A Brute Shot can take them all out if grouped together. There are two pathways but will take you to sublevel 12. Right before you drop down, pull out the Beam Rifle and snipe one of the Brutes, then go for the headshot on the Chieftain.&lt;br /&gt;
&lt;br /&gt;
==Final Fight==&lt;br /&gt;
It's best to have a Beam Rifle for the Jetpack Brutes right above you, then go to the left with a Hammer and where the Brute drops out use it, and vice versa. Meet with Buck and go out through one of the doors next to the weapons containers. Don't shoot the Drones when you drop down, then all you do is wait until Virgil opens the door, and head for the elevator.&lt;br /&gt;
[[Category:Levels|O-8]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5495</id>
		<title>Data Hive</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5495"/>
				<updated>2015-03-23T21:32:33Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Data Hive&lt;br /&gt;
| image = [[File:DataHive.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~x:xx; Legendary: ~x:xx&lt;br /&gt;
| previous = [[Kikowani Station]]&lt;br /&gt;
| next = [[Coastal Highway]]&lt;br /&gt;
}} &lt;br /&gt;
Data Hive is the second to last level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Data_Hive Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 7==&lt;br /&gt;
Slide Jump when possible and stroll on by.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 8==&lt;br /&gt;
Turn on VISR when you drop down. There are three Stalker Brutes at the end of the first hall. Grab any Fire Bombs dropped. Carbine is very useful so pick it up if you haven't already. It is found to the right after the dark hallway. From here on out, just quickly kill any enemies.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 9==&lt;br /&gt;
More walking. If you have collected all the audio logs, you do not fight the Drones that come out the door after you drop down. Otherwise, you will be alone and have to fight them. Fighting the Brutes isn't really necessary as long as you have at least one Spike Grenade for the next room. Make your way right and straight down. When you approach the final room with a bunch of enemies, stick the Brute with a Fire Bomb/Spike/Plasma, shoot the Jackals preferably with SMG or Plasma Rifle, and nade the Drones if they are grouped up.&lt;br /&gt;
&lt;br /&gt;
After meeting Dare, make a right after the halls and continue down. Go down the shaft at the end of Sublevel 9 on your right. Pick up a Brute Shot and continue down up to the elevator. Pick up a Beam Rifle on the way before the bridge.&lt;br /&gt;
&lt;br /&gt;
==Hive==&lt;br /&gt;
This section has a bunch of Drones coming out of their hives. A Brute Shot can take them all out if grouped together. There are two pathways but will take you to sublevel 12. Right before you drop down, pull out the Beam Rifle and snipe one of the Brutes, then go for the headshot on the Chieftain.&lt;br /&gt;
&lt;br /&gt;
==Final Fight==&lt;br /&gt;
It's best to have a Beam Rifle for the Jetpack Brutes right above you, then go to the left with a Hammer and where the Brute drops out use it, and vice versa. Meet with Buck and go out through one of the doors next to the weapons containers. Don't shoot the Drones when you drop down, then all you do is wait until Virgil opens the door, and head for the elevator.&lt;br /&gt;
[[Category:Levels|O-8]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5494</id>
		<title>Data Hive</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5494"/>
				<updated>2015-03-23T21:31:42Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: /* Sublevel 9= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Data Hive&lt;br /&gt;
| image = [[File:DataHive.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~x:xx; Legendary: ~x:xx&lt;br /&gt;
| previous = [[Kikowani Station]]&lt;br /&gt;
| next = [[Coastal Highway]]&lt;br /&gt;
}} &lt;br /&gt;
Data Hive is the second to last level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Data_Hive Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 7==&lt;br /&gt;
Slide Jump when possible and stroll on by.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 8==&lt;br /&gt;
Turn on VISR when you drop down. There are three Stalker Brutes at the end of the first hall. Grab any Fire Bombs dropped. Carbine is very useful so pick it up if you haven't already. It is found to the right after the dark hallway. From here on out, just quickly kill any enemies.&lt;br /&gt;
&lt;br /&gt;
=Sublevel 9=&lt;br /&gt;
More walking. If you have collected all the audio logs, you do not fight the Drones that come out the door after you drop down. Otherwise, you will be alone and have to fight them. Fighting the Brutes isn't really necessary as long as you have at least one Spike Grenade for the next room. Make your way right and straight down. When you approach the final room with a bunch of enemies, stick the Brute with a Fire Bomb/Spike/Plasma, shoot the Jackals preferably with SMG or Plasma Rifle, and nade the Drones if they are grouped up.&lt;br /&gt;
&lt;br /&gt;
After meeting Dare, make a right after the halls and continue down. Go down the shaft at the end of Sublevel 9 on your right. Pick up a Brute Shot and continue down up to the elevator. Pick up a Beam Rifle on the way before the bridge.&lt;br /&gt;
&lt;br /&gt;
==Hive==&lt;br /&gt;
This section has a bunch of Drones coming out of their hives. A Brute Shot can take them all out if grouped together. There are two pathways but will take you to sublevel 12. Right before you drop down, pull out the Beam Rifle and snipe one of the Brutes, then go for the headshot on the Chieftain.&lt;br /&gt;
&lt;br /&gt;
==Final Fight==&lt;br /&gt;
It's best to have a Beam Rifle for the Jetpack Brutes right above you, then go to the left with a Hammer and where the Brute drops out use it, and vice versa. Meet with Buck and go out through one of the doors next to the weapons containers. Don't shoot the Drones when you drop down, then all you do is wait until Virgil opens the door, and head for the elevator.&lt;br /&gt;
[[Category:Levels|O-8]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5493</id>
		<title>Data Hive</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Data_Hive&amp;diff=5493"/>
				<updated>2015-03-23T21:31:10Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: /* Easy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Data Hive&lt;br /&gt;
| image = [[File:DataHive.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~x:xx; Legendary: ~x:xx&lt;br /&gt;
| previous = [[Kikowani Station]]&lt;br /&gt;
| next = [[Coastal Highway]]&lt;br /&gt;
}} &lt;br /&gt;
Data Hive is the second to last level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Data_Hive Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 7==&lt;br /&gt;
Slide Jump when possible and stroll on by.&lt;br /&gt;
&lt;br /&gt;
==Sublevel 8==&lt;br /&gt;
Turn on VISR when you drop down. There are three Stalker Brutes at the end of the first hall. Grab any Fire Bombs dropped. Carbine is very useful so pick it up if you haven't already. It is found to the right after the dark hallway. From here on out, just quickly kill any enemies.&lt;br /&gt;
&lt;br /&gt;
=Sublevel 9==&lt;br /&gt;
More walking. If you have collected all the audio logs, you do not fight the Drones that come out the door after you drop down. Otherwise, you will be alone and have to fight them. Fighting the Brutes isn't really necessary as long as you have at least one Spike Grenade for the next room. Make your way right and straight down. When you approach the final room with a bunch of enemies, stick the Brute with a Fire Bomb/Spike/Plasma, shoot the Jackals preferably with SMG or Plasma Rifle, and nade the Drones if they are grouped up.&lt;br /&gt;
&lt;br /&gt;
After meeting Dare, make a right after the halls and continue down. Go down the shaft at the end of Sublevel 9 on your right. Pick up a Brute Shot and continue down up to the elevator. Pick up a Beam Rifle on the way before the bridge.&lt;br /&gt;
&lt;br /&gt;
==Hive==&lt;br /&gt;
This section has a bunch of Drones coming out of their hives. A Brute Shot can take them all out if grouped together. There are two pathways but will take you to sublevel 12. Right before you drop down, pull out the Beam Rifle and snipe one of the Brutes, then go for the headshot on the Chieftain.&lt;br /&gt;
&lt;br /&gt;
==Final Fight==&lt;br /&gt;
It's best to have a Beam Rifle for the Jetpack Brutes right above you, then go to the left with a Hammer and where the Brute drops out use it, and vice versa. Meet with Buck and go out through one of the doors next to the weapons containers. Don't shoot the Drones when you drop down, then all you do is wait until Virgil opens the door, and head for the elevator.&lt;br /&gt;
[[Category:Levels|O-8]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=NMPD_HQ&amp;diff=5093</id>
		<title>NMPD HQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=NMPD_HQ&amp;diff=5093"/>
				<updated>2015-03-14T18:01:14Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = NMPD HQ&lt;br /&gt;
| image = [[File:NMPDHQ.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~6:30; Legendary: ~x:xx&lt;br /&gt;
| previous = [[ONI Alpha Site]]&lt;br /&gt;
| next = [[Kikowani Station]]&lt;br /&gt;
}} &lt;br /&gt;
NMPD HQ is a flashback level in [[Halo 3: ODST]]. See [http://www.halopedia.org/NMPD_HQ_%28level%29 Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Easy==&lt;br /&gt;
Pretty straightforward. Keep the sniper handy until the Banshee fights. On the beam, you want to snipe the Brutes as you are walking. They can throw Bubble Shields.&lt;br /&gt;
&lt;br /&gt;
==Banshee Fight==&lt;br /&gt;
You will need to shoot down the Phantoms to progress the fight faster along with the Banshees. The Phantoms that deploy enemies don't get shot down. There are Missile Pods littered around the Pelican and two that are mounted. Only take them off once the Phantoms that come out from the same side are eliminated. Phantoms have three spawn points and randomly spawn each time the level is played. Banshees also assist the Phantoms and the Spartan laser will come in handy if one is too far out for the Missile Pod. The Spartan Laser is useless against Phantoms, but six shots from the Missile Pod will work when hit at one of their 'eyes'. Once the three sets of Phantoms are destroyed, one last Phantom flies from the bottom, take a Missile Pod and shoot it 2-4 times. Once it has set up its spot, rocket the eyes and Buck should say &amp;quot;Jet packs!&amp;quot;. If he doesn't and the Phantom is destroyed, the game softlocks. Head up top to end the level.&lt;br /&gt;
[[Category:Levels|O-6]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Uplift_Reserve&amp;diff=5092</id>
		<title>Uplift Reserve</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Uplift_Reserve&amp;diff=5092"/>
				<updated>2015-03-14T17:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Uplift Reserve&lt;br /&gt;
| image = [[File:UpliftReserve.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~2:30; Legendary: ~2:50&lt;br /&gt;
| previous = [[Tayari Plaza]]&lt;br /&gt;
| next = [[Kizingo Boulevard]]&lt;br /&gt;
}} &lt;br /&gt;
Uplift Reserve is a flashback mission in [[Halo 3: ODST]]. See [http://www.halopedia.org/Uplift_Reserve_%28level%29 Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Easy==&lt;br /&gt;
stuff&lt;br /&gt;
&lt;br /&gt;
==Cliff Climb==&lt;br /&gt;
After going through the tunnel, make a right and head straight, then you will come across a wall. You want to hold the hover button just before you hit the wall, and you also want to get some height while shifting left. Finally, get up the ledge and head straight.&lt;br /&gt;
[[Category:Levels|O-3]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Uplift_Reserve&amp;diff=5091</id>
		<title>Uplift Reserve</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Uplift_Reserve&amp;diff=5091"/>
				<updated>2015-03-14T17:43:47Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: /* Easy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Uplift Reserve&lt;br /&gt;
| image = [[File:UpliftReserve.jpg|300px]]&lt;br /&gt;
| caption = &lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~x:xx; Legendary: ~x:xx&lt;br /&gt;
| previous = [[Tayari Plaza]]&lt;br /&gt;
| next = [[Kizingo Boulevard]]&lt;br /&gt;
}} &lt;br /&gt;
Uplift Reserve is a flashback mission in [[Halo 3: ODST]]. See [http://www.halopedia.org/Uplift_Reserve_%28level%29 Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
==Easy==&lt;br /&gt;
stuff&lt;br /&gt;
&lt;br /&gt;
==Cliff Climb==&lt;br /&gt;
After going through the tunnel, make a right and head straight, then you will come across a wall. You want to hold the hover button just before you hit the wall, and you also want to get some height while shifting left. Finally, get up the ledge and head straight.&lt;br /&gt;
[[Category:Levels|O-3]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	<entry>
		<id>https://wiki.haloruns.com/index.php?title=Kizingo_Boulevard&amp;diff=5090</id>
		<title>Kizingo Boulevard</title>
		<link rel="alternate" type="text/html" href="https://wiki.haloruns.com/index.php?title=Kizingo_Boulevard&amp;diff=5090"/>
				<updated>2015-03-14T17:39:15Z</updated>
		
		<summary type="html">&lt;p&gt;Heroic Robb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| title = Kizingo Boulevard&lt;br /&gt;
| image = [[File:KizingoBlvd.jpg|300px]]&lt;br /&gt;
| caption = &amp;quot;Scorpion rampage through the heart of the city.&amp;quot;&lt;br /&gt;
| game = Halo 3: ODST&lt;br /&gt;
| time = Easy: ~4:30; Legendary: ~6:30&lt;br /&gt;
| previous = [[Uplift Reserve]]&lt;br /&gt;
| next = [[ONI Alpha Site]]&lt;br /&gt;
}} &lt;br /&gt;
Kizingo Boulevard is a flashback level in [[Halo 3: ODST]]. See [http://www.halopedia.org/Kizingo_Boulevard_%28level%29 Halopedia] for general information.&lt;br /&gt;
&lt;br /&gt;
HaloRuns record page: http://www.haloruns.com/records?lb=401 (click the timestamps for video links)&lt;br /&gt;
&lt;br /&gt;
==Ghost Jack==&lt;br /&gt;
From the beginning, go left along the wall, ignoring the enemies. Your goal is to reach the Phantom, which will drop off a Ghost piloted by a Brute. Once you get to the Phantom, wait under it, just behind the Ghost, and hold the Reload button to hijack the Ghost as soon as you are able. Turn around and boost through the level, only stopping by some crates to grab the beam rifle.&lt;br /&gt;
&lt;br /&gt;
==Banshee Jack==&lt;br /&gt;
Video tutorial by Aura: http://www.twitch.tv/thatauraguy/c/4235211&lt;br /&gt;
&lt;br /&gt;
==Alternate Banshee Jack==&lt;br /&gt;
Once you pass through the barrier to Kizingo Blvd., head down the street and turn around right before you approach the roundabout. Head back to the yellow truck and if you haven't gotten the plasma pistol, get one from a Grunt or Jackal. When the Banshees approach, aim and charge the Plasma Pistol at the Banshee which will come down. You will need to make sure it is upright and charge it again as you have less than 5 seconds to board it. Take the Beam Rifle and shoot at the toes of the Brute as you are holding the action button. This strategy is only viable on Easy and extremely hard to pull off efficiently on Legendary.&lt;br /&gt;
[[Category:Levels|O-4]]&lt;/div&gt;</summary>
		<author><name>Heroic Robb</name></author>	</entry>

	</feed>